Getting started with IDA ICE
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Site shading and orientation

Go to the General tab (Building form)
Go to the site editor
Alter the site orientation by turning the compass needle
Note: Make sure you select the reference point in the compass needle.
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Alternatively change the orientation in the side bar
Go to the Palette tab in the side bar

Shading buildings are inserted as vertical shading plane:
After double-clicking ‘Shading building’ in the Palette of the side bar, set points of the new shading object
Finalize insertion of new shading object
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Alternatively change the coordinates of the points of the shading object in the side bar. The two values ‘Bottom’ and ‘Top’ define the z-coordinates of the object (select ‘properties’ to activate)
Note: A horizontal shading element is defined in the same way as the vertical one. It has however only one z-coordinate – indicating the height of the shading element
Note: Site shading objects will be defined relatively to the site and thus stay fixed, while external window shadings are defined relatively to the windows and thus move when moving the building within the site or moving the window within the wall.
Note: It is also possible to alter the geometry of shading objects in the same way as the geometry of a zone can be amended: Right-click the shading element, select ‘Edit’, etc.

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Import CAD files to the site. These can be either 3D shading objects or site plans serving as background for drawing the shading buildings.
Note: CAD files imported into the floor plan will be rotated together with the building, while CAD files imported here will not.
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Pan and rotate (Alt-key) the finalized building within the site.
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Position and orientation of the building can alternatively be modified in the side bar
Note: Changing site orientation (compass) will rotate the building together with the site, whilst changing building orientation will rotate the building within the site keeping the site orientation constant.
Go to the 3D tab to have a look at your model

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